How Resonance Works
How It Works: Engagement You Can Spend
Brands fund a weekly RSNC bounty pool. Communities engage to earn Activity Score and take a share. RSNC spends in a Kitchen meta-game built to be worth playing.
Same loop whether you're rewarding Discord chat, on-chain actions, voice time, or any custom event your brand defines.
The Five Layers: Brands → Activity Score → Tune-In → RSNC → Kitchen
Each layer is tuned independently. The brand controls program funding + event types. AS sets the leaderboard. Tune-In gates progression. RSNC is the currency. The Kitchen is the game.
Brand Programs
Each brand funds a weekly RSNC bounty pool sized to their program tier. Higher tiers buy recipe ingredient slots, branded Quest Packs, and producer/equipment perks.
Activity Score
Per-event score the brand controller emits. Quality-modulated, capped by your Tune-In tier. Drives the weekly leaderboard inside each pool.
Tune-In
AS-fed XP. Levels gate Quest Packs, Mulcher, Forge, and Kitchen tiers. Optional 0–20% RSNC discount on services. No paywall.
RSNC
Weekly bounty payout (pro-rata above floor). 1 USDSC = 1000 RSNC parity. Sinks: producer leveling, equipment leveling, recipes, forge fees, slot expansion, mailbox rolls.
The Kitchen
Harvest area (5 producer slots), cooking area (1–6 slots), equipment rack (6 typed slots), mailbox, storage. Forge season avatars beyond. The meta-game RSNC is for.
Because outcomes beat impressions, and a game beats a balance.
Works Anywhere You Are
Discord, web, mobile, or any system that can make an API call.
What You Control vs. What's Automatic
You stay in control of what matters. We handle the complexity.
You Control
- Which actions trigger rewards
- How many credits each action earns
- Cooldowns and daily caps
- Which perks are available
- Perk pricing and requirements
Automatic
- Event detection and verification
- Credit distribution
- Anti-fraud and abuse controls
- Account creation and management
- Transaction processing
What the Meta-Game Layer Changes
Most programs are funded per-claim and dead-end at a balance. The layer flips both.
Per-claim payouts
Brands pay a fixed reward per user action. Costs scale with engagement; brands hate spikes; users gaming the system tank ROI.
Weekly bounty pool
Brand sets a fixed weekly RSNC budget. AS leaderboard splits it. Cost is bounded; engagement scales freely; gaming dilutes the gamer's own share.
Points with no game
Users hold a balance with nothing to do. Programs profit from breakage; users churn at 2.3× the rate of non-redeemers.
Currency for a meta-game
RSNC spends in the Kitchen — producers, equipment, recipes, forge, mailbox. The balance is there to be spent, not hoarded.
Pay-to-level multipliers
Old loyalty tiers reward spend, not engagement. The wallet beats the grinder.
Tune-In is engagement-fed
AS levels you up. RSNC discount tier (capped at 20%) is a small bonus, not a divide. USDSC pricing stays flat — pay-or-play parity.
Three Proven Economies. One Layer.
Coalition loyalty + attention economy + meta-game treadmill. Each works at scale; together they make the layer.
Coalition Loyalty Programs
Payback (Germany), Nectar (UK), Flybuys (Australia)
Sainsbury's earns 60% of points but only 40% of redemptions happen there. Members earn at one brand and splurge at another.
31M members, 600+ brands, 12% increase in new customer acquisition
HBS Case: "Nectar: Making Loyalty Pay"
Attention Economy (Brave/BAT)
Basic Attention Token, Creator economies
Advertisers pay, users earn tokens for attention, users spend on creators. Value comes from utility, not speculation.
70M monthly users, $1.5B+ in creator payments
BAT Whitepaper: basicattentiontoken.org
Meta-Game Economies
Genshin Impact, Path of Exile, Warframe
Players grind a primary currency for years; whales pay to skip the grind; both feed the same content treadmill. The economy works because there's a game worth playing.
$10B+ annual revenue category, retention >12 months for engaged players
Free-to-play retention research, Newzoo / GameAnalytics 2024
How Value Flows in the Network
Brands fund the bounty pool
Brand Programs
Brands fund the bounty pool
Activity Score
Engagement earns Activity Score
Tune-In
AS feeds Tune-In leveling
RSNC
Weekly bounty pays RSNC pro-rata
The Kitchen
Spend in the Kitchen
RSNC value comes from what you do with it in the Kitchen.
The brand pays into the pool. The user takes their share. The game gives the share a place to land.
Research: HBS Case "Nectar: Making Loyalty Pay" (Deighton, 2004) • Stanford GSB "Coalition Loyalty Programs" • Journal of Marketing Research (Bergen & John, 1997)
Ready to Start?
Choose your path. Discord bot installs in 2 minutes. Web SDK drops in with a few lines. API gives you full control.